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Einband grossDigital Creature Rigging
ISBN/GTIN

Digital Creature Rigging

E-BookEPUBDRM AdobeE-Book
452 Seiten
Englisch
Taylor & Franciserschienen am13.12.2012
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. &quote;Digital Creature Rigging&quote; gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max.The companion web site has all scene files, scripts, tutorials from the book.mehr
Verfügbare Formate
BuchGebunden
EUR161,50
TaschenbuchKartoniert, Paperback
EUR65,00
TaschenbuchKartoniert, Paperback
EUR76,00
E-BookEPUBDRM AdobeE-Book
EUR66,49
E-BookPDFDRM AdobeE-Book
EUR66,49
E-BookEPUB0 - No protectionE-Book
EUR76,99
E-BookPDF0 - No protectionE-Book
EUR76,99

Produkt

KlappentextGet an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. &quote;Digital Creature Rigging&quote; gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max.The companion web site has all scene files, scripts, tutorials from the book.
Details
Weitere ISBN/GTIN9781136146138
ProduktartE-Book
EinbandartE-Book
FormatEPUB
Format HinweisDRM Adobe
FormatE101
Erscheinungsjahr2012
Erscheinungsdatum13.12.2012
Seiten452 Seiten
SpracheEnglisch
Dateigrösse283797 Kbytes
Artikel-Nr.3083155
Rubriken
Genre9200

Inhalt/Kritik

Inhaltsverzeichnis
INTRODUCTIONFOUNDATIONSRESEARCH & DEVELOPMENTBASE RIGANIMATION RIGFACE RIGDEFORMATION RIGFINALINGSTREAMLINING THE APPROACHOUTROmehr

Autor

CGSocietyChildren's Media ConferenceSkwigly Animation Magazine - 2005Originally trained in graphic and multimedia design, then trained by respected industry professionals (from Pixar, Dreamworks, Disney, ILM, Weta etc) in animation at AnimationMentor.com.Jones has had a number of roles in various industries related to media and entertainment, these include:- Magazine Print (Deputy Art Editor)- Education (Mentor & Course Author)- Video Games (Animator, Technical Animator, Character Technical Director, Computer Graphics Supervisor)- TVC & Film (Animator, Character/Creature Technical Director)