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The Massive Omnibus Volume 2

von
Wood, BrianBrown, GarryIllustrationenBellaire, JordieIllustrationen
TaschenbuchKartoniert, Paperback
392 Seiten
Englisch
Dark Horse Comicserschienen am26.11.2019
The Crash was only the beginning.

What remains of civilization is being obliterated by a series of cataclysmic events. The truth about the identity of Captain Callum's companion Mary, which began as a faint signal, grows louder--and she's seemingly connected to it all. The secret of the Crash and the mystery of the missing ship The Massive continues as the crew take on Norwegian whalers, and Callum's nemesis, Arkady.

This second volume omnibus edition collects issues #16-#30 of acclaimed writer Brian Wood's sprawling, post-apocalyptic epic.

Collects issues #16-#30 of The Massive.
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Produkt

KlappentextThe Crash was only the beginning.

What remains of civilization is being obliterated by a series of cataclysmic events. The truth about the identity of Captain Callum's companion Mary, which began as a faint signal, grows louder--and she's seemingly connected to it all. The secret of the Crash and the mystery of the missing ship The Massive continues as the crew take on Norwegian whalers, and Callum's nemesis, Arkady.

This second volume omnibus edition collects issues #16-#30 of acclaimed writer Brian Wood's sprawling, post-apocalyptic epic.

Collects issues #16-#30 of The Massive.
Details
ISBN/GTIN978-1-5067-1333-5
ProduktartTaschenbuch
EinbandartKartoniert, Paperback
Erscheinungsjahr2019
Erscheinungsdatum26.11.2019
Seiten392 Seiten
SpracheEnglisch
MasseBreite 171 mm, Höhe 259 mm, Dicke 25 mm
Gewicht862 g
Artikel-Nr.51180995

Autor

Wood, BrianBrown, GarryIllustrationenBellaire, JordieIllustrationen
Brian Wood is the creator/cocreator and writer of numerous comic books and graphic novels, including DMZ, The Massive, Channel Zero, Demo, The Couriers, Northlanders, Rebels, and Briggs Land.

He cowrote the video game screenplay for 1979 Revolution, and has three television projects in active development.

His work on company-owned and licensed work includes Star Wars, The X-Men, Conan the Barbarian, and Aliens. In his previous career as a graphic designer, his clients included Rockstar Games, Eidos Interactive, Nerve Software, and Nike.

He is most known for his work dealing with near-future world building, but also for historical fiction, sci-fi, and female-friendly YA, all with strong socio-political topics and identity themes.