Produkt
KlappentextOffering a fresh understanding of the learning potential of youth videogaming in public libraries, and delving into research-based accounts which showcase feedback mechanisms that nurture meaningful learning, Abrams and Gerber equip readers to re-envision library programming that specifically features youth videogame play.
Details
ISBN/GTIN978-1-80071-506-6
ProduktartBuch
EinbandartGebunden
Erscheinungsjahr2021
Erscheinungsdatum22.04.2021
Seiten152 Seiten
SpracheEnglisch
MasseBreite 157 mm, Höhe 235 mm, Dicke 13 mm
Gewicht383 g
Artikel-Nr.57332792
Rubriken
GenreWirtschaft