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Photorealism in Computer Graphics

BuchKartoniert, Paperback
232 Seiten
Englisch
Springererschienen am01.12.2010Softcover reprint of hardcover 1st ed. 1992
The goal of this book is to present the most advanced research works in realistic computer generated images. The objectives of this workshop were to assemble experts from physics and computer graphics in order to contribute to the introduction of physics-based approaches in the field of computer generated images.mehr
Verfügbare Formate
BuchGebunden
EUR160,49
BuchKartoniert, Paperback
EUR160,49
E-BookPDF1 - PDF WatermarkE-Book
EUR149,79

Produkt

KlappentextThe goal of this book is to present the most advanced research works in realistic computer generated images. The objectives of this workshop were to assemble experts from physics and computer graphics in order to contribute to the introduction of physics-based approaches in the field of computer generated images.
Details
ISBN/GTIN978-3-642-08112-5
ProduktartBuch
EinbandartKartoniert, Paperback
Verlag
Erscheinungsjahr2010
Erscheinungsdatum01.12.2010
AuflageSoftcover reprint of hardcover 1st ed. 1992
Seiten232 Seiten
SpracheEnglisch
Gewicht374 g
IllustrationenXVI, 232 p. 55 illus., 25 illus. in color.
Artikel-Nr.10263946

Inhalt/Kritik

Inhaltsverzeichnis
Invited Paper.- Trends in Radiosity for Image Synthesis.- 1. Efficient Ray Tracing Methods.- Incremental Ray Tracing.- Parametric Surfaces and Ray Tracing.- 2. Theory of Global Illumination Models.- A Theoretical Analysis of Global Illumination Models.- Physically Based Lighting Calculations for Computer Graphics: A Modern Perspective.- Efficient Radiosity Methods for Non-Separable Reflectance Models.- 3. Photometric Algorithms.- A Progressive Ray-Tracing-based Radiosity with General Reflectance Functions.- A Two-Pass Radiosity Method for Bézier Patches.- 4. Form Factor Calculation.- The Hemisphere Radiosity Method: A Tale of Two Algorithms.- Exploiting Coherence for Clipping and View Transformations in Radiosity Algorithms.- A Rapid Hierarchical Radiosity Algorithm for Unoccluded Environments.- Fast Radiosity by Parallelization.- 5. Physics Based Methods.- Newton´s Colors: Simulating Interference Phenomena in Realistic Image Synthesis.- Light Sources in a Ray Tracing Environment.- Methods for Efficient Sampling of Arbitrarily Distributed Volume Densities.mehr

Schlagworte