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Integrated Graphic and Computer Modelling

BuchGebunden
685 Seiten
Englisch
Springererschienen am10.09.20081st ed.
Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems.mehr
Verfügbare Formate
BuchGebunden
EUR57,50
BuchKartoniert, Paperback
EUR56,00
E-BookPDF1 - PDF WatermarkE-Book
EUR53,49

Produkt

KlappentextIntegrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems.
Zusammenfassung
Includes graphics algorithms and data structures presented in a programming context

Uses Java with lots of figures

Includes supplementary material: sn.pub/extras
Details
ISBN/GTIN978-1-84800-178-7
ProduktartBuch
EinbandartGebunden
Verlag
Erscheinungsjahr2008
Erscheinungsdatum10.09.2008
Auflage1st ed.
Seiten685 Seiten
SpracheEnglisch
Gewicht1302 g
IllustrationenXXI, 685 p.
Artikel-Nr.10888347

Inhalt/Kritik

Inhaltsverzeichnis
Models: Language, Graphic, Analogue, Scale, Mathematical & Computer Models.- Computer Languages: & Java Programming.- Programming Development Environment for Graphics.- Conditional Action-Spatial Searching & Problem Solving.- Display System and Hardware Programming Primitives.- Computer Hardware and Low Level Machine Language Programming.- Intermediate, Assembler Language Programming Macro Expansions, and Expression Translation.- Higher Level Languages - Translation, Interpretation and Scripting.- Primitive, Raster- Infill Operations: Line Interpolation.- Area Fill, Masks, Circles and Thick Line Interpolation.- Parametric Line Interpolation & Keyframe Infill Inbetweening Film Animation.- Geometry, Algebras, Co-ordinate Systems, and Transformations.- Spatial Relationships Overlap & Adjacency: Point to Line to Area.- Spatial Relationships Overlap & Adjacency Polygon on Polygon.- Spatial Relationships Overlap & Adjacency Rectangle-Rectangle Window on Window.- GUI: Graphic User Interfaces: Control Design Animation & Simulation Systems.mehr
Kritik
From the reviews:



"The book provides a coherent introduction to the area of computer graphics ... and whose original role in communication, design, entertainment and art has broadened to include a wide spectrum of applications. ... There are two communities of readers for the book. Those who can produce graphics manually, or within a graphics painting or drawing environment ... . And those who can program computers and therefore are accustomed to working in this way ... . The book is full of color illustrations and Java code." (Agineszka Lisowska, Zentrablatt MATH, Vol. 1153, 2009)
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