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Codename 1337

Best Case Escape Room
BuchKartoniert, Paperback
48 Seiten
Englisch
BoD - Books on Demanderschienen am07.03.2024
Finally time for a weekend with friends and gaming. Unfortunately, someone has locked you out. All your passwords have been changed. An unknown perpetrator, who only calls himself Anonymous, contacts you and sets you some tricky tasks to change your passwords again. Do you know what makes a good password? Here you can prove that you know your way around secure passwords.An escape room all about basic password knowledge.mehr

Produkt

KlappentextFinally time for a weekend with friends and gaming. Unfortunately, someone has locked you out. All your passwords have been changed. An unknown perpetrator, who only calls himself Anonymous, contacts you and sets you some tricky tasks to change your passwords again. Do you know what makes a good password? Here you can prove that you know your way around secure passwords.An escape room all about basic password knowledge.
Details
ISBN/GTIN978-3-7583-7284-1
ProduktartBuch
EinbandartKartoniert, Paperback
Erscheinungsjahr2024
Erscheinungsdatum07.03.2024
Reihen-Nr.1
Seiten48 Seiten
SpracheEnglisch
MasseBreite 216 mm, Höhe 297 mm, Dicke 10 mm
Gewicht222 g
Artikel-Nr.55915933

Autor

Thomas Kunze:Thomas Kunze, MA, is a trained teacher who has turned his passion for games and game design into a profession. He develops escape rooms with the Games Institute Austria and specializes in game-based learning, games culture and game design.His passion for playful learning and escape rooms has fueled him for many years and he designs escape rooms for all kinds of contexts and occasions.The Best Case Escape Room program he invented offers the opportunity to play escape rooms anywhere and to reflect on and evaluate the game together afterwards.Karen Albers:Karen Albers built a strong expertise in the fields of digital media production and innovation management for years. She successfully studied "Digital Media Production" and "Digitalization, Innovation and Information Management" and has been working with UI/UX design and game-based learning methods ever since.She runs the digital creative agency Creavi Design since 2014, works as a freelancer at the Games Institute Austria, focusing on escape rooms and game-based learning, and works as a lecturer for various educational institutions in German-speaking countries. Parallel to her teaching activities, she works as a UI/UX designer and developer at the Alfred Wegener Institute in Bremerhaven, where she plays a key role in the design and implementation of innovative digital solutions.