Produkt
KlappentextHow did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop?Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.
Details
Weitere ISBN/GTIN9783862871773
ProduktartE-Book
EinbandartE-Book
FormatEPUB
Format Hinweis0 - No protection
FormatE101
Verlag
Erscheinungsjahr2016
Erscheinungsdatum18.03.2016
Seiten296 Seiten
SpracheEnglisch
Dateigrösse456 Kbytes
Artikel-Nr.5731503
Rubriken
Genre9201