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A Friendly Guide to Software Development

What You Should Know Without Being a Developer
BuchKartoniert, Paperback
303 Seiten
Englisch
Springererschienen am29.11.20221st ed.
Software is everywhere, but despite being so common and useful, it remains magical and mysterious to many. Still, more and more people are finding themselves working for tech companies, or with an array of software products, services, and tools. This can segregate those who understand tech from those that don´t. But it doesn´t have to be this way.This book aims to bring these two worlds closer together, allowing people to learn basic concepts of software development in a casual and straight-forward way. Assuming no previous technical knowledge, you´ll embark on a journey where you can understand and build a new software project from scratch until it is an advanced product with multiple users. A Friendly Guide to Software Development makes technical concepts broadly available and easy to understand. Imagine moving from a traditional company and suddenly finding yourself in one where software is the main product or is a foundational component to it. One is often left to wade through the infinite concepts while still doing their actual jobs. This book closes that gap. In doing so, you´ll be able to achieve better communication, which will undoubtedly lead to better working relationships, a better working environment, and ultimately better software.What You'll LearnSee how a new software project is createdExamine the basics of software development and architectureKnow which questions to ask to avoid potential problems and pitfallsStart using and building software projectsWho This Book Is ForThose without a traditional technical background people like business and project managers who need to work closely with software developers and teamsPeople who are interested in building a software system but don´t know where to start.Programmers who want to jump to development but have no experience in the industry and its common conceptsmehr
Verfügbare Formate
BuchKartoniert, Paperback
EUR58,84
E-BookPDF1 - PDF WatermarkE-Book
EUR56,99

Produkt

KlappentextSoftware is everywhere, but despite being so common and useful, it remains magical and mysterious to many. Still, more and more people are finding themselves working for tech companies, or with an array of software products, services, and tools. This can segregate those who understand tech from those that don´t. But it doesn´t have to be this way.This book aims to bring these two worlds closer together, allowing people to learn basic concepts of software development in a casual and straight-forward way. Assuming no previous technical knowledge, you´ll embark on a journey where you can understand and build a new software project from scratch until it is an advanced product with multiple users. A Friendly Guide to Software Development makes technical concepts broadly available and easy to understand. Imagine moving from a traditional company and suddenly finding yourself in one where software is the main product or is a foundational component to it. One is often left to wade through the infinite concepts while still doing their actual jobs. This book closes that gap. In doing so, you´ll be able to achieve better communication, which will undoubtedly lead to better working relationships, a better working environment, and ultimately better software.What You'll LearnSee how a new software project is createdExamine the basics of software development and architectureKnow which questions to ask to avoid potential problems and pitfallsStart using and building software projectsWho This Book Is ForThose without a traditional technical background people like business and project managers who need to work closely with software developers and teamsPeople who are interested in building a software system but don´t know where to start.Programmers who want to jump to development but have no experience in the industry and its common concepts
Details
ISBN/GTIN978-1-4842-8968-6
ProduktartBuch
EinbandartKartoniert, Paperback
Verlag
Erscheinungsjahr2022
Erscheinungsdatum29.11.2022
Auflage1st ed.
Seiten303 Seiten
SpracheEnglisch
IllustrationenXXVII, 303 p. 92 illus.
Artikel-Nr.51091773

Inhalt/Kritik

Inhaltsverzeichnis
Part I: Getting to Know This Familiar, Unknown World!.- 1. Introduction.-  2. The Birth of a Software Project.- 3. You Are Surrounded by This World!.- Part II: Let´s Get Technical!.- 4. What Happens When You Open a Website.- 5. Front-End -The Tip of the Iceberg.- 6. Back-End - What's Under Water.- Part III: Working on Software Projects.- 7. The Big Questions While Starting a Project.- 8. How do we Build Software?.- Part IV: What Should You Consider When Building Software.- 9. Building Today, Thinking of Tomorrow.- 10. Guaranteeing Software Quality.- 11. Working 24/7: Making Software Available at All Times.- Chapter 12. A Monster Behind the Door: Technical Debt and Legacy Code.- Part V: Human Aspects of Building Software.- Chapter 13. A Deeper Look to What Influences Software Teams.- 14. The Role of the Developer.- 15. Building Software is More than Developers.- Glossary.- Acronyms.mehr

Autor

Leticia Portella is currently a Software Engineer at Stripe. With a background in Oceanography and having taught herself to code after falling in love with software development Leticia deeply understands how hard it can be for those transitioning into the tech industry without a traditional computer science-background. Since 2017 she has hosted Pizza de Dados, the first data science podcast in Brazil, which educates its listeners through light and upbeat interviews with top Brazilian researchers based all around the world. In her spare time, she teaches online courses and writes articles relating to Software Development, Open Source topics as well as her professional experiences.
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