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The Impact of Pen and Touch Technology on Education

BuchGebunden
387 Seiten
Englisch
Springererschienen am21.07.20151st ed. 2015
This book presents perspectives for and by teachers, school and university administrators and educational researchers regarding the great impact pen and tablet technology can have on classrooms and education.mehr
Verfügbare Formate
BuchKartoniert, Paperback
EUR53,49
BuchGebunden
EUR53,49
E-BookPDF1 - PDF WatermarkE-Book
EUR53,49

Produkt

KlappentextThis book presents perspectives for and by teachers, school and university administrators and educational researchers regarding the great impact pen and tablet technology can have on classrooms and education.
Details
ISBN/GTIN978-3-319-15593-7
ProduktartBuch
EinbandartGebunden
Verlag
Erscheinungsjahr2015
Erscheinungsdatum21.07.2015
Auflage1st ed. 2015
Seiten387 Seiten
SpracheEnglisch
Gewicht743 g
IllustrationenXXXIV, 387 p. 141 illus., 117 illus. in color.
Artikel-Nr.33726904

Inhalt/Kritik

Inhaltsverzeichnis
Introduction.- Tools for Thinking.- Digital Pen Technology´s Suitability to Support Handwriting Learning.- Studying Digital Ink Technologies with Children - Methods and Insights for the Research Community.- Easy Sketch: A Sketch-Based Educational Interface to Support Children´s Self-Regulation and School Readiness.- Machine Interpretation of Students´ Hand-Drawn Mathematical Representations.- Supporting Special Needs Students in Drawing Mathematical Representations.-Animated Mathematical Proofs in Elementary Education.- Logi Sketch: A Free- Sketch Digital Circuit Design and Simulation System.- Mechanix: A Sketch-Based Tutoring System That Automatically Corrects Hand-Sketched Statics Homework.- Sketch Worksheets: A Brief Summary.- Increasing Student Confidence in Engineering Sketching via a Software Coach.- Enhancing Instruction of Written East Asian Languages with Sketch Recognition-Based Intelligent Language Workbook Interfaces.- Classroom Uses for BeSocratic.- Use of Layers and User Manipulation to Improve Group Environments.- VText: A Tablet Based E-Textbook Framework.- Embodied Interaction through the Fingers: Ebooks for the Blind and Navigation in Virtual Spaces - Beyond Apps´ on Tablets: Making Sense of Learning Within Technology Ecologies.- Improving Student Understanding with Video Grading.- Kids Teaching Kids : Student-Created Tablet- Based Mathtrain TV Tutorials for a Global Audience.- Using Technology to Pair Cognitive Demands of Tasks to its Appropriate Community in a Maths Classroom.- The Flipped Classroom: Touch Enables, Academically Proven.- A More Inclusive, Less Distracting and Engaging Learning Environment Through SmartSync.- Make it Mobile: Best Practices for Science Courses in iTunes U.- Using Shared Microsoft OneNote Binders´ to Create a School Environment for Sharing, Continual Formative Assessment, and Information Organization.- Using iPad to Make E- Flashcards and Sharing The E-Cards Through Doceri.-Analyzing Trends in Pen Computing among K-2 Students through Flashcards Application.- Student Exploration: App(lying) Technology for Health Education and Promotion.- Tablet Computers in the University Classroom of 2012: Opportunities and Challenges.- Tablet PCs in a Code Review Class.- Statistics in the Classroom in Touch-Based Smart Phones.- Using InkSurvey with Pen-Enabled Mobile Devices for Real-Time Formative Assessment: Application in Diverse Educational Environments.- Using InkSurvey with Pen-Enabled Mobile Devices for Real-Time Formative Assessment II: Indications of Effectiveness in Diverse Educational Environments.- An Interactive Learner-Centred Classroom: Successful Use of Tablet Computing and Dyknow Software in Foundational Mathematics.- Using BioMedical Applications in Touch and Ink Mobile Apps to Engage and Retain Stem Students in Calculus.- The Impact of Tablets on School Leadership.- Facilitating Pedagogical Practices through a Large-Scale Tablet PC Deployment.- A Vision for Education: Transforming How Formal Systems are Taught within Mass Lectures by Using Pen Technology to Create a Personalized Learning Environment.- Pen-Based Problem-Solving Environment for Computational Science.- A Ubiquitous, Pen-Based and Touch Classroom Response System Supported by Learning Styles.- Feedback From Physiological Sensors in the Classroom.mehr

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