Produkt
KlappentextDigital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the international research conference "Clash of Realities" in 2015 and 2016 by more than a hundred international speakers, academics as well as artists. This volume represents the best contributions - by, inter alia, Janet H. Murray, David OReilly, Eric Zimmerman, Thomas Elsaesser, Lorenz Engell, Susana Tosca, Miguel Sicart, Frans Mäyrä, and Mark J.P. Wolf.
Details
ISBN/GTIN978-3-8376-4031-1
ProduktartBuch
EinbandartKartoniert, Paperback
FormatUngenäht / geklebt
Verlag
ErscheinungsortBielefeld
ErscheinungslandDeutschland
Erscheinungsjahr2021
Erscheinungsdatum08.12.2021
Reihen-Nr.5
SpracheEnglisch
Gewicht975 g
Illustrationen14 SW-Abbildungen, 74 Farbabbildungen
Artikel-Nr.43158618
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