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E-BookPDF1 - PDF WatermarkE-Book
332 Seiten
Englisch
transcript Verlagerschienen am30.11.20191. Auflage
Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, games feature utopias much less frequently. Why?
This anthology examines playful utopias from two perspectives. It investigates utopias in digital games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future, as they are, for example, often found in the field of gamification as »promises of a better world«.



Benjamin Beil (PhD) is Professor of Media Studies & Digital Culture at the Department of Media Culture & Theatre at the University of Cologne.
Gundolf S. Freyermuth (Prof. Dr.) is a professor of media and game studies and a founding director of the Cologne Game Lab at TH Köln. He also teaches Comparative Media Studies at the ifs international film school Cologne. His research interests include digital games, audiovisuality, transmediality, and network culture.
Hanns Christian Schmidt (PhD) works as a research assistant at the Department of Media Culture & Theater at the University of Cologne and within the project »Literacy of Play / Literacy of Games« at the Cologne Game Lab.
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EUR39,99
E-BookPDF1 - PDF WatermarkE-Book
EUR39,99

Produkt

KlappentextMedia narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, games feature utopias much less frequently. Why?
This anthology examines playful utopias from two perspectives. It investigates utopias in digital games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future, as they are, for example, often found in the field of gamification as »promises of a better world«.



Benjamin Beil (PhD) is Professor of Media Studies & Digital Culture at the Department of Media Culture & Theatre at the University of Cologne.
Gundolf S. Freyermuth (Prof. Dr.) is a professor of media and game studies and a founding director of the Cologne Game Lab at TH Köln. He also teaches Comparative Media Studies at the ifs international film school Cologne. His research interests include digital games, audiovisuality, transmediality, and network culture.
Hanns Christian Schmidt (PhD) works as a research assistant at the Department of Media Culture & Theater at the University of Cologne and within the project »Literacy of Play / Literacy of Games« at the Cologne Game Lab.
Details
Weitere ISBN/GTIN9783839450505
ProduktartE-Book
EinbandartE-Book
FormatPDF
Format Hinweis1 - PDF Watermark
FormatFormat mit automatischem Seitenumbruch (reflowable)
Erscheinungsjahr2019
Erscheinungsdatum30.11.2019
Auflage1. Auflage
Reihen-Nr.10
Seiten332 Seiten
SpracheEnglisch
Dateigrösse5026 Kbytes
IllustrationenDispersionsbindung, 17 Farbabbildungen, 26 SW-Abbildungen
Artikel-Nr.4953598
Rubriken
Genre9201

Autor

Benjamin Beil (Prof. Dr.) is a professor of media studies and digital culture at the department of media culture and theatre at Universität zu Köln. His research interests include game studies, inter- and transmediality, digital media in museums, and participatory cultures.
Gundolf S. Freyermuth (Prof. Dr.) is a professor of media and game studies and co-director of the Cologne Game Lab at TH Köln. He is also an associate professor of comparative media studies at ifs Internationale Filmschule Köln.
Hanns Christian Schmidt is a professor for Game Design at Macromedia University for Applied Sciences (Cologne) and a research assistant at the Institute of Media Culture and Theater at the University of Cologne.